Fantasy football (Association)

Fantasy football is a game in which participants assemble an imaginary team of real life footballers and score points based on those players' actual statistical performance or their perceived contribution on the field of play. Usually players are selected from one specific division in a particular country, although there are many variations. The original game was created by Riccardo Albini in Italy in 1990. Fantasy football has evolved in recent years from a simple recreational activity into a significant business due to exposure via the internet.

An emerging variant is club-based fantasy football in which participants select players from within their own club. Participating clubs typically have more than one football team and adopt club fantasy football to increase communication and banter between teams. Some clubs charge a nominal amount for players to enter a team and either use the proceeds as a fundraiser or to fund the fantasy league prizes. Club fantasy football leagues tend to be less sophisticated than the national variety since most clubs run them on a spreadsheet. Niche sports websites now offer online versions with both paid and free versions available.

Contents

Teams

Most fantasy football leagues, especially those run by national newspapers, ask you to select 11 players within a price budget. There is usually a restriction on the number of players per club; a typical selection would be to select 1 goalkeeper, 4 defenders, 4 or 3 midfielders and 2 or 3 forwards. Some games are squad-based, where you choose not just a first XI but also a set of substitutes.

In smaller leagues played by a small group of people, players are bought by bidding between the rival managers rather than for a set amount of money. This means a particular player can only play for one team, and thus any points he accrues are credited to that team only. Typically, most leagues offer the chance to transfer players in and out of the team as the season progresses, in case of injury, suspension or loss of form.

Points scoring

Points are then gained or deducted depending on players' performances. Points systems vary between games but typically, points are awarded for some or all of the following achievements.

As well as the above, points can be deducted for some or all of the following:

The number of points each achievement or offence is credited with varies between different games, for example in the Daily Telegraph league, three points are awarded for an assist, and five for a goal. Due to the emphasis placed on assists and goalscoring, the value of players can differ greatly from real-life football, both in terms of individuals and position. For example, Claude Makelele, a world-class central midfield player, was rarely considered a valuable player in fantasy football because he was not an attacking player, as evidenced by three league goals in eight years at Real Madrid and Chelsea, and zero for the French national team in seventy-one appearances.

That is why some fantasy football games changed their scoring system to put greater emphasis on real player performance instead of mainly goals and assists. For instance the game KAISER uses player scores gained by computer analyses based on dozens of different criteria. These scores are supplied by the data provider OPTA[1].

Public vs private leagues

Most fantasy football games provides a choice of joining either private or public leagues. Public leagues are open to everybody and mostly there are leagues for each club or leagues for each country. League members then compete against each other and in some cases there is cash prizes for winning those leagues. Private leagues let manager play with their mates only. Some games combine this with having unique teams in the leagues. This means that every Premier League player exists only once. As a result, there is a lot of activity on the transfer market where players are exchanged in between the community members.

Starter options

At the start of the season Fantasy football leagues can be set up in various ways. For leagues with unique teams, i.e. leagues where every player exist only once, there are at least two different starter options. Option 1 is a player auction. Every player is auctioned and the manager of a community need to bid for the players. Manager have a certain budget for the auction. Option 2 is a player draft. Each manager is allocated a certain number of players.

For leagues without unique teams, i.e. every manager can own every player if he has sufficient funding. Usually there is neither a draft nor an auction but managers can pick their players until they have used up their budget. This starter option is used by the most wide-spread fantasy football game Barclay's Premier League Fantasy Football.

The auction

Various fantasy football games with unique teams offer the option of a player auction. At the beginning of the season, players are put on a transfer market and manager can bid for them. Some games even continue this auction system during the season (e.g. kaiser.co.uk). Kaiser also offers the opportunity to take the league to the next season. In this case new leagues can be started throughout the season without making it less interesting. Other games with an auction system include plmanager.co.uk and fantasyleague.co.uk.

The draft

The draft is an option to jump-start a league. This is especially interesting for leagues that are set up during the season. From day 1, managers can line up their team for the next match day and trade players with other community member or the computer. The draft is a common feature for NFL fantasy football games and the German Bundesliga. At least one Premier League manager game offers a similar feature.

For the NFL there are essentially two types of drafts. In a traditional "serpentine" (aka "snake") draft, owners take turns drafting players in a "serpentine" method, i.e. the owner who picks 1st in the odd rounds picks last in the even rounds, in the interests of fairness. In an auction draft, each owner has an (imaginary) budget which he must use to purchase all his players in an auction format. Owners take turns nominating players for open bid. The owner who bids the highest on each player receives that player (reducing their remaining budget accordingly). A few leagues use a hybrid of the two styles, selecting a portion of their roster via auction, with the remainder selected through a serpentine method.

References

  1. ^ see also http://www.kaiser.co.uk/en/info/rules.html accessed on 30 September 2010

External links